We tried different approaches related to photogrammetry to recreate the figure of an object or a person in 3D from different angles from the original photos.
We used the 3DF Zephyr and Meshroom programs – the results were not suitable for the projects in which we wanted to apply them, but we broadened our understanding of photogrammetry. 
A few examples of how the test process went and how you can give animation to the models:

Read more about the experiment